Solved Rendered chroma-keyed clips don't retain transparency where they should; instead these areas are black
Rendered chroma-keyed clips don't retain transparency where they should; instead these areas are black was created by lingyai
Posted 28 Dec 2015 14:31 #1for the benefit of others, I keep my original query below.
Hi all,
Sorry, I've tried to solve this first myself, by researching online, without success, unfortunately.
I am trying to do my first chroma-keying in MSP 13. I downloaded a stock green-screen clip, applied the BCC chroma key effect, and it worked fine -- the green became transparent, and it passed a test to show the space was transparent and not merely black – i.e. I could see another clip, which I'd added to a test video track below it, peeking through in the way it should.
After removing the second (i.e. test) track, I rendered the chroma-keyed clip (only). I chose to render it as AVCHD / Video for Windows / PAL DV. It rendered.
I then dragged the rendered *.avi file into a new project's Project Media bin, and there, I right clicked on the clip and under Properties / Media / Alpha Channel, changed it from "None" to "Straight (umatted)" as I'd read online.
No go -- the keyed-out empty spaces appear as opaque blank, not as transparent. I know this because I cannot see any part of test clip below it.
I hope I'm overlooking something very basic. If I can't make this work, this pretty much stops me in my tracks. Can anyone advise?
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Replied by MrGrunthunter on topic Rendered chroma-keyed clips don't retain transparency where they should; instead these areas are black
Posted 14 Jan 2016 04:50 #2INTEL Core: i7-4790, CPU @3.60 GHz, Inst RAM:16.0 GB
GeForce GTX 745, Driver ver: 376.53, Tot avail grap: 12225 MB, Ded vid mem: 4096 MB DDR3
Shared Sys Mem: 8159 MB, DirectX Runtime Ver:12.0
LAPTOP: MSI GE72MVR 7RG
GTX-1070
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Replied by lingyai on topic Rendered chroma-keyed clips don't retain transparency where they should; instead these areas are black
Posted 14 Jan 2016 08:37 #3MrGrunthunter wrote: I'm experiencing the same situation. Did you ever figure out how to use a green screen video and make it completely transparent (like a .png image) so you could import it into another project?
Yes -- first use one of the Chroma Key FX (either Sony's or I think BCC's) on the green-screened clip; then render using the settings shown in the "update" video at the top of my post. The result will be semi-transparent, meaning that the areas which you've made transparent will stay transparent, while the rest of the frame will be unaffected.
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Replied by MrGrunthunter on topic Rendered chroma-keyed clips don't retain transparency where they should; instead these areas are black
Posted 14 Jan 2016 11:54 #4lingyai wrote:
MrGrunthunter wrote: I'm experiencing the same situation. Did you ever figure out how to use a green screen video and make it completely transparent (like a .png image) so you could import it into another project?
Yes -- first use one of the Chroma Key FX (either Sony's or I think BCC's) on the green-screened clip; then render using the settings shown in the "update" video at the top of my post. The result will be semi-transparent, meaning that the areas which you've made transparent will stay transparent, while the rest of the frame will e unaffected. using
Guess I'm out of luck. You must be using SONY VEGAS and I'm using SONY MOVIE STUDIO 13 Platinum Suite and I don't have the same menu options you have available
INTEL Core: i7-4790, CPU @3.60 GHz, Inst RAM:16.0 GB
GeForce GTX 745, Driver ver: 376.53, Tot avail grap: 12225 MB, Ded vid mem: 4096 MB DDR3
Shared Sys Mem: 8159 MB, DirectX Runtime Ver:12.0
LAPTOP: MSI GE72MVR 7RG
GTX-1070
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Replied by lingyai on topic Rendered chroma-keyed clips don't retain transparency where they should; instead these areas are black
Posted 14 Jan 2016 12:38 #5MrGrunthunter wrote:
lingyai wrote:
MrGrunthunter wrote: I'm experiencing the same situation. Did you ever figure out how to use a green screen video and make it completely transparent (like a .png image) so you could import it into another project?
Yes -- first use one of the Chroma Key FX (either Sony's or I think BCC's) on the green-screened clip; then render using the settings shown in the "update" video at the top of my post. The result will be semi-transparent, meaning that the areas which you've made transparent will stay transparent, while the rest of the frame will e unaffected. using
Guess I'm out of luck. You must be using SONY VEGAS and I'm using SONY MOVIE STUDIO 13 Platinum Suite and I don't have the same menu options you have available
No sir, you are not out of luck. I also have only MS 13. Ok, the interface might be a bit different (that was not my video) but it definitely works great in MS13. Give me a little time and I'll make some screengrabs or a quick video to walk you through it.
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Replied by MrGrunthunter on topic Rendered chroma-keyed clips don't retain transparency where they should; instead these areas are black
Posted 15 Jan 2016 16:21 #6INTEL Core: i7-4790, CPU @3.60 GHz, Inst RAM:16.0 GB
GeForce GTX 745, Driver ver: 376.53, Tot avail grap: 12225 MB, Ded vid mem: 4096 MB DDR3
Shared Sys Mem: 8159 MB, DirectX Runtime Ver:12.0
LAPTOP: MSI GE72MVR 7RG
GTX-1070
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Replied by lingyai on topic Rendered chroma-keyed clips don't retain transparency where they should; instead these areas are black
Posted 16 Jan 2016 01:40 #7-- The very first thing shown in the video, at 0:12, is to go, in Vegas Pro
"File / Render As..."
-- BUT in MSP 13, you take a slightly different route. Go
1) "File / Make Movie ..."
2) when prompted, choose "Save it to my hard drive"
3) You should then see a "Make Movie - Save to Hard Drive" dialogue box.
Here, select the "MOV" radio button, and then click "Advanced options..."
4) You should then see a "Render aS" dialogue box.
5) In the left-side "Formats" column, choose "QuickTime7"
6) You should then see a list of "Templates" in the right hand column. Choose "3 Mbps Video"
7) Click "Customize Template".
Now you can start following what he does in the video starting from 0:22 onwards. (This is where he starts customizing the template.) There are slight cosmetic differences between the dialogue boxes in the video and what you'll see in MSP 13, but they are truly minor; you should have no problem following along.
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Replied by MrGrunthunter on topic Rendered chroma-keyed clips don't retain transparency where they should; instead these areas are black
Posted 16 Jan 2016 15:53 #8INTEL Core: i7-4790, CPU @3.60 GHz, Inst RAM:16.0 GB
GeForce GTX 745, Driver ver: 376.53, Tot avail grap: 12225 MB, Ded vid mem: 4096 MB DDR3
Shared Sys Mem: 8159 MB, DirectX Runtime Ver:12.0
LAPTOP: MSI GE72MVR 7RG
GTX-1070
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